Chilling, while working on a niche project for a special community. (Approx. 2023-)
Beep Bop Boop, we pursue; for the magic calls us near. In a world so wild and clear.
Through the heights and through the mire. We'll ignite the hearts own fire
- Small Snippet Update: For now VillagerPvP will be used as a temp server for Fablelyn.
Focusing on getting the functionality completed, discord server creations, on the other hand, are a breeze ^_*
Much of the inspiration stems from a personal Minecraft server VillagerPvP Server, active from approximately 2012 to 2023.
Our vision for Java-based implementations will now be fully realized through C/C#, breaking free from the limitations of Java.
While I may feel some disappointment, I recognize and appreciate the vision that Minecraft has inspired.
It's time to embark on a new path—bringing the world of VillagerPvP and other like-minded servers to life, allowing them to thrive and expand into their own unique universes.
For now, this is a solo project, but I fully intend to collaborate with like-minded individuals who share this vision.
The core focus is on creativity, community, and freedom—ensuring that players & most importantly server owners can immerse themselves in engaging experiences without the burden of costs or restrictions.
In many ways, this embodies the enduring spirit of VillagerPvP.
Survive, Adapt, Die, Overcome; or SADO for short lmao
Here are a few playable tracks, crafted using Riffusion. They pretty much align with the overall theme and atmosphere, for VillagerPvP & for Fablelyn.
How Many Times
Keeper of Beasts
Rise and Respawn
The Bearer's Touch
Many Faces, One Truth
The Immortal's Dance
The Pages Keep Turning
The Memory in Metal
Through The Flames Again
Gonna take a bit longer, finishing up the animations for player movement & inputs. Will most likely hold off on the bow animation but will keep the musket esq in for now.
— VillagerPvP (@VillagerPv) February 20, 2025
After that the rest of the process will be pt.1https://t.co/BMBeEIjUBp
©2025 -AstroRoost Open-Source Odyssey